Develop PreK-4th Graders’ Computational Thinking and STEAM Skills with Playful KIBO RoboticsListen to the audio-only version Learn from two independent school educators who will share their experiences using creative STEM robotics in varied environments – in classrooms, enrichment classes, makerspaces, and after school programs. Hear from your colleagues on the ease-of-use and the creative ways the screen-free KIBO robot can support age-appropriate, playful learning of computational thinking, STEAM skills, cooperation, collaboration, and more! They will share examples of engaging STEAM activities and lessons using KIBO to enrich learning, offering opportunities for student directed learning and exploration in and out of the classroom, involving hands-on building, engineering, and design. You’ll hear about ways to introduce coding and computational thinking even to the youngest learners. The panelists will also address models for implementing coding and robotics programs, as well as supporting teachers who may be interested in bringing these exciting STEAM experiences into their classrooms but may not have experience with coding and robotics. “It is less about the technology but showing the students different ways to learn.” Attendees Will Learn:
Speakers Dan Riles, Innovation Coach, The Meadowbrook School, Weston, MA Kimberly Walker, Lower School Director of Technology Integration and Innovation, The Agnes Irwin School, Bryn Mawr, PA Moderator Jason Innes, Director of Curriculum, Training, and Product Management, KinderLab Robotics, Inc., Waltham, MA
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